James Clar (b.1979) develops new aesthetic applications of technology that reflect on our increasingly digital world. His video works are simulations that play with our perception and his light sculptures are pixels removed from the screen and manipulated in physical reality. Within his work the medium, and the form, is the message.
Clar is an artist who uses technology as a medium to critique the disassociative affects of technology itself. In today’s media-saturated and technologically integrated world, the separation between real and computer generated is increasingly blurred. His work uses controlled, artificial light as a sculptural medium with a computer-minimalist aesthetic. However, his subject matter offsets these data-driven techniques by dealing with (and in a way ‘digitizing’) the natural phenomena, human emotions, or socio-political environment we live in.
Originally studying film and animation at New York University; at graduate school (NYU’s Interactive Telecommunication’s Program), he came to view televisions as light systems and their own medium. Instead of relying on this set system, he started to develop his own visual systems by controlling and manipulating light itself. These light works became a physical extension of the pixel beyond the screen, pixels that created three-dimensional sculptural form.